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Stalker call of pripyat patch 1.6.02 fix
Stalker call of pripyat patch 1.6.02 fix




stalker call of pripyat patch 1.6.02 fix
  1. #Stalker call of pripyat patch 1.6.02 fix generator
  2. #Stalker call of pripyat patch 1.6.02 fix mod
  3. #Stalker call of pripyat patch 1.6.02 fix full

Now new recipes will appear under new tabs in the recipe book.You still have to put the commas the right way. if you don't provide a tool kit number (the original method) or item section then no tool is needed. If you leave the field empty then that item isn't required. In short first field is output amount and the following ones are similar to vanilla recipe format. The instructions are still in craft.ltx but more specific instructions can be found in the test file under "Test - example recipes" folder. If no such variable exists in xml files then the variable name itself gets written.

stalker call of pripyat patch 1.6.02 fix stalker call of pripyat patch 1.6.02 fix

like in the original "title = st_ui_craft_device". Under each section add a variable for the tab name eg.There can be multiple sections in one file. Each used section will be shown under a new page in the recipe book in the game.

#Stalker call of pripyat patch 1.6.02 fix generator

Use a random number! No really, use a random number generator so that the probability of conflicts with other mods is minimal. The sections are listed in the numeric order in the recipe book. , 0 because original sections use those numbers.

  • In the file add a new section which has a name as a number from -10000 to 10000 eg.
  • As for new recipes: make a file in \gamedata\configs\items\settings\ which is named as "craft_anything.ltx" where "anything" can be anything without "_" character ("craft_mine.ltx" is okay but "craft_mine_craft.ltx" will crash the game).
  • To modify original recipes modify craft.ltx directly or use DLTX.
  • Banjaji's Disassembler's dream ( ) - possibility to disassemble everything.
  • Thisisntmysteamid's Fixed Crafting With Multi-Use Items v2.5 ( ).
  • Now we aren't competing for the 7th section (original sections were 1-6). , 0 are original recipes now) instead of just next number from last one.
  • A new recipe section (square brackets) can have any number from -10 000 to 10 000 (-500, -400.
  • This means every modder can have his own file and his own recipe sections.
  • craft.ltx includes all associated files "craft_*.ltx" similarly to new item files.
  • Crafting window stays open after crafting (inspiration from TheMrDemonized but implemented differently).
  • #Stalker call of pripyat patch 1.6.02 fix mod

  • You can have infinite amount of components for future updates of Anomaly/this mod but currently only the first 4 are considered.
  • You can make quick recipes like "a_detector_geiger = ," (won't need anything to craft).
  • comma in the end of the line doesn't give a crash anymore.
  • Vanilla code is less hardcoded and more forgiving to sloppy crafting recipe format in LTX.
  • Smash scrap metal into roubles with your rpk or cook stuff with a field cooker and 4 components.
  • Recipes can require no tool kit, no recipe and/or no components (this example would be a free spawner).
  • Recipes can have a defined output amount of the crafted item.
  • #Stalker call of pripyat patch 1.6.02 fix full

  • Full remake/improvement of the mod (previously known as "Banjaji's Modular crafting directory") with my new scripting skills.





  • Stalker call of pripyat patch 1.6.02 fix